CasualCollective Desktop Tower Defense Pro DTD NA2 NS Normal Arcade No Sell Walkthrough Guide
About DTD Desktop Tower Defense Pro
Long time coming, but it’s finally here. Desktop TD Pro welcomes you to unlock the 24 custom Scenarios, think up devilish new modes in the Sandbox, race for your life in the Sprints and out think others in the Multiplayer.
New graphics to bring it up to date and a few new Creeps to keep you on your toes. Find out how the speedy Arrows, damage sucking Decoys and cheating Hoppers will force you to rethink your mazes and your sanity.
Play Online: DTD Desktop Tower Defense Pro 2
The first five Scenarios are tutorials, so if you haven’t played before start there.
Otherwise you know the drill: Buy Towers, kill Creeps, build bigger Towers. Pwn.
Click one of the following links below to visit specific walkthrough:-
CasualCollective Desktop Tower Defense Pro DTD NA2 NAC SA4 H2 Juggle
CasualCollective Desktop Tower Defense Pro DTD NAC Normal Arcade Corner Entrance
CasualCollective Desktop Tower Defense Pro DTD SA4 Sprint Spawn 4 Entrance Holepunch HP
CasualCollective Desktop Tower Defense Pro DTD H2 Sprint Hard Creeps Juggle
CasualCollective Desktop Tower Defense Pro DTD Scenario Complete Guide
CasualCollective Desktop Tower Defense Pro DTD NA NS Normal Arcade No Sell
DTD Desktop Tower Defense NA2-NS 11:12 – Ink Blots
Ryoushiha’s Ink Snap Entrance (Normal Arcade 2 Corner, No Sell, No Juggle)
This is using ryoushiha’s (member of CasualCollective.com) tower layout with some modification to it. Basically it has 2 ink blots at each entrance. The strategy behind this is using Snap Towers (aka Spike Towers) to stun those enemies within the ink zone. This snapping technique is applied on later levels especially Spawn, Decoys, Fast, Hoppers and Boss. Leaking the Spawn Boss at the end save some time for sprinting even faster! Also, I fired my Snap Tower in the top left center of both entrance, so I could stun both side and save some cash. For those who want to apply this strategy in your Normal Arcade 2 Entrance No Sell (NA2-NS), you need to practice a lot on your shortcut keys for Buying (B) and Firing (F) Snaps! Enjoy the video below. It’s my 2nd attempt on this mode. Note: I did not use Frost Tower because this creates delay for air enemies reaching the Swarmer, plus this also delays the process of leaking the Spawn Bosses.
DTD Desktop Tower Defense NA2-NS 11:57 – Ink Blots
Rasmusklump’s Cross Ink Maze (Normal Arcade 2 Corner, No Sell, Non Multiplayer)
I learn this maze from Rasmusklump (member of Kongregate). He has a video on his Youtube Account: kongreklump. This maze is special as it positions the ink towers close to both entrance at the top left corner to reduce the weakness of ink blot’s lack of range to reach enemies. Here are a few techniques I learned from this gameplay. (1) Use Snaps to stun Bosses/Decoys at the ink killer zone. (2) Use Snaps for juggling in No Sell Mode. (3) Use Snaps to stun Air Boss when they reach very close to Swarmer Tower. (4) Use Frost Tower to slow down enemy, hence increasing ink damage by 200%. (5) Use Snap to juggle the Spawn Boss when they join together from both entrance.
DTD Desktop Tower Defense NA2 NS MP 12:28 – Rocket Booster
Ayumilove’s Rocket Booster (No Sell Normal Arcade 2 Entrance)
This is a standard maze using the Rocket Booster strategy, very easy to be implement for DTD Newbie Players, it requires slight juggling for bosses such as Fast Boss and Spawn Boss, no need for Snap Spam! Using rockets, you would not need to fear whether Decoys splitting outside range, since Rocket has very long range, 2nd longest compare to Snipers. Although rockets shoot slow, they make up with their flexible circle range attack, hence less juggling to keep them within attacking range, compare to Basher and Inks.